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FateTide Tell Your Story
Spellblade - Tier 3
Medium - Size
Marinefolks
Sorcerer - Tier 2 (Template)
200 lbs
Controller Role
25
1545.21
Body
Mind
Soul
Vitality
119 / 119
Mana
17 / 17
Armor
14
17
Luck
Walking Speed
60
Jumping Speed
28
Swimming Speed
30
Nightsight
60
Spellsight
30
Unhindered Attacks
2
Reach
5
ST 5 | 13 SP | d8

Leather Jerkin
Bracers, Leather
Clothes, Robe
Cloak, Cloth
Component Pouch
Pouch
Boots, Leather
Longsword
 
Dagger

  • Inventory Equipped Inventory Equipped:
  • Boots, Leather
    3 gp
  • Leather Jerkin
    32 45 gp
  • Bracers, Leather
    16 5 gp
  • Cloak, Cloth
    1 gp
  • Longsword
    4.01 15 gp
  • Component Pouch
    25 gp
  • Pouch
    0.5 gp
  • Dagger
    4.1 2 gp
  • Clothes, Robe
    0.1 gp

  • Inventory Unequipped Inventory Unequipped:
  • Spellbook
    50 gp


  • Passive Ability Passive Abilities:
  • Amphibious
  • Water Dependency
  • Sanguine
    500 gp 1 Sorcerer

  • Ability Abilities:
  • Spirit Well
    10000 gp 1 Sorcerer
  • Power from Blood
    2000 gp 1 Sorcerer

  • Attack Ability Attack Abilities:
  • Marinefolk Stinger
    2.96 800 gp
  • Pommel Strike
    4.89 Requires Skill Tier 1 One-Handed Melee Weapon SkillRequires Skill Tier 1 Two-Handed Melee Weapon Skill
  • Short Draw
    400 gp Requires Skill Tier 1 One-Handed Melee Weapon Skill
  • Measured Cut
    500 gp Requires Skill Tier 4 One-Handed Melee Weapon SkillRequires Skill Tier 4 Two-Handed Melee Weapon Skill
  • Piercing Lunge
    14.4 500 gp Requires Skill Tier 4 One-Handed Melee Weapon Skill
  • Lacerating Strike
    1.67 Requires Skill Tier 5 One-Handed Melee Weapon SkillRequires Skill Tier 5 Two-Handed Melee Weapon Skill
  • Piercing Strike
    1.67 Requires Skill Tier 5 One-Handed Melee Weapon SkillRequires Skill Tier 5 Two-Handed Melee Weapon Skill

  • Reaction Ability Reaction Abilities:
  • Lock Blades
    24 1000 gp Requires Skill Tier 3 One-Handed Melee Weapon SkillRequires Skill Tier 3 Two-Handed Melee Weapon Skill
  • Concealed Weapon
    -300 1000 gp Requires Skill Tier 5 Archery Weapon SkillRequires Skill Tier 5 One-Handed Melee Weapon Skill
  • Suppress the Untamed
    100 gp 9 Sorcerer

  • Opportunity Attack Ability Opportunity Attack Abilities:
  • Reflex Slice
    500 gp Requires Skill Tier 2 One-Handed Melee Weapon Skill

  • At Will Spell At Will Spell(s):
  • Thaumaturgy
    2ap 0 Circle of Transmutation


  • Body Spellcasting |
  • Spell Prepared 1 Spells Prepared:
  • Spell Level | Blazing Cleave Aether Blast Elemental Burst Fire Bolt Prestidigitation Ray of Frost Shocking Grasp Aether Palm Elemental Grasp Elemental Burst Fire Bolt Light Trail Lullaby Minor Disguise Shocking Grasp
  • Spell Level 1 | Strengthen Gravity Acid Bolt Aether Lance Arcane Barrier Arcane Riposte Armor of Frost Feather Fall Acid Stream Arcane Barrier Arcane Riposte Burning Hands Charm Person Disguise Self Elemental Sphere Slumberwave Mage Armor
  • Spell Level 2 | Worldcut Arcane Lock Battlefield Surge Blurry Distortion Draining Star Gravity Sink Hold Person Aether Combo Spell Braid Invisibility, Minor Lava Missiles Misty Step Spiral Shift Summon Minor Whirling Blades Surge of Flame
  • Spell Level 3 | Arcane Burst, Adept Arcane Eruption Chain of Conviction Continuous Gravity Well Counterspell Dispel Magic Fireball Gravitational Missile Lightning Strike Magic Missile Spiral Slow Foes Sunsear Focus Thunderous Blast
  • Spell Level 4 | Arcane Enhancement Conjure Private Sanctum Dimension Door Arcane Enhancement Bile Veins Caustic Bolt Cold Shield Corrosive Globe Delayed Magic Missile Dimension Door Enthralling Momentum Fire Shield Forceful Missile Great Ocular Bubble Know Vulnerabilities Mage Mantle
  • Spell Level 5 | Blacklight Burst Cloudkill Cone of Cold Dominate Person Glacial Shackles Hold Monster Summon Greater Elemental


  • Monster Bit Monster Bits:
  • 48 Humanoid Blood
    0.15 gp
  • 120 Animal Bone
    0.03 gp
  • 80 Animal Fat
    0.5 gp
  • 280 Animal Meat
    0.05 gp
  • 40 Soft Skin
    0.05 gp

Blue sigils crawl up your sword arm as the blade hums in your grip. Steel meets steel, then bursts with stored flame and sparks, the impact kicking heat and bright embers across your armor.

Create Monster Template Spellblade - Tier 3 - v1
Base creature: Spellblade - Tier 3

  • Creature Sub Type Creature Sub Type:
  • Marinefolks
    134.96

  • Creature Template Creature Template:
  • Sorcerer - Tier 2 (Template) Sorcerer - Tier 2 (Template)
    701.62


  • Spellcasting |
  • Spell Prepared 1 Spells Prepared:
  • Spell Level | Blazing Cleave Aether Blast Elemental Burst Fire Bolt Prestidigitation Ray of Frost Shocking Grasp Aether Palm Elemental Grasp Elemental Burst Fire Bolt Light Trail Lullaby Minor Disguise Shocking Grasp
  • Spell Level 1 | Strengthen Gravity Acid Bolt Aether Lance Arcane Barrier Arcane Riposte Armor of Frost Feather Fall Acid Stream Arcane Barrier Arcane Riposte Burning Hands Charm Person Disguise Self Elemental Sphere Slumberwave Mage Armor
  • Spell Level 2 | Worldcut Arcane Lock Battlefield Surge Blurry Distortion Draining Star Gravity Sink Hold Person Aether Combo Spell Braid Invisibility, Minor Lava Missiles Misty Step Spiral Shift Summon Minor Whirling Blades Surge of Flame
  • Spell Level 3 | Arcane Burst, Adept Arcane Eruption Chain of Conviction Continuous Gravity Well Counterspell Dispel Magic Fireball Gravitational Missile Lightning Strike Magic Missile Spiral Slow Foes Sunsear Focus Thunderous Blast
  • Spell Level 4 | Arcane Enhancement Conjure Private Sanctum Dimension Door Arcane Enhancement Bile Veins Caustic Bolt Cold Shield Corrosive Globe Delayed Magic Missile Dimension Door Enthralling Momentum Fire Shield Forceful Missile Great Ocular Bubble Know Vulnerabilities Mage Mantle
  • Spell Level 5 | Blacklight Burst Cloudkill Cone of Cold Dominate Person Glacial Shackles Hold Monster Summon Greater Elemental

Leather Jerkin
Bracers, Leather
Clothes, Robe
Cloak, Cloth
Component Pouch
Pouch
Boots, Leather
Longsword
 
Dagger

  • Inventory Equipped Inventory Equipped:
  • Boots, Leather
    3 gp
  • Leather Jerkin
    32 45 gp
  • Bracers, Leather
    16 5 gp
  • Cloak, Cloth
    1 gp
  • Longsword
    4.01 15 gp
  • Component Pouch
    25 gp
  • Pouch
    0.5 gp
  • Dagger
    4.1 2 gp
  • Clothes, Robe
    0.1 gp

  • Inventory Unequipped Inventory Unequipped:
  • Spellbook
    50 gp

D4
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D8
D10
D12
D20
Advantage
Disadvantage
d100
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Item Information