Trainer: Knight
Creature Sub Type
4179.25

Knight trainers of this tier shape paragons of chivalric warfare, teaching siege leadership, elite cavalry doctrine, dueling mastery, and the burdens of command. Their pupils are expected to embody martial honor, direct complex engagements, and serve as exemplars to squires, soldiers, and lesser nobles alike.

  • Essences:
  • Body: +5
  • Mind: +4
  • Soul: +3

Plate
Bracers, Mithral
Greaves, Mithral
Boots, Mithral
Longsword
 
Medium Shield

  • Inventory Equipped:
  • Plate
    78 900 gp
  • Longsword
    4.01 15 gp
  • Bracers, Mithral
    600 12000 gp
  • Boots, Mithral
    450 36000 gp
  • Greaves, Mithral
    300 30000 gp
  • Medium Shield
    39.88 10 gp

  • Trainer
  • Trainers are expert mentors who use their own skills to coach player characters—for gold, rare components, favors, or other payment—helping them raise skills and unlock potential tied to their abilities and class. Parties often visit them between expeditions to come back better prepared.

  • Skill Tier 8:
  • Fortitude
    47.23
  • Balance
  • Archery Weapon Skill
  • One-Handed Melee Weapon Skill
  • Two-Handed Melee Weapon Skill
  • Throwable Weapon Skill
  • Natural Armor Skill
  • Natural Weapon Skill
  • Heavy Armor Skill
  • Light Armor Skill
  • Medium Armor Skill
  • Shield Armor Skill

Attached Items
Creatures With This Ability
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music