Trainer: Bard
Creature Sub Type
4703.37

Bard trainers of this tier refine performance into practiced craft, teaching layered compositions, sharper rhetoric, and adaptable presentation. Their students learn to sway crowds, preserve local histories, negotiate through charm, and shift smoothly between courtly entertainment, campfire tales, and ceremonial performance.

  • Essences:
  • Body: +2
  • Mind: +4
  • Soul: +5
  • Spirit: 35

Leather Jerkin
Gloves, Leather
Pants, Cloth
Shoes, Leather
 

  • Inventory Equipped:
  • Leather Jerkin
    32 45 gp
  • Lute
    20.61 35 gp
  • Shoes, Leather
    1 gp
  • Pants, Cloth
    0.8 gp
  • Gloves, Leather
    5 gp

  • Trainer
  • Trainers are expert mentors who use their own skills to coach player characters—for gold, rare components, favors, or other payment—helping them raise skills and unlock potential tied to their abilities and class. Parties often visit them between expeditions to come back better prepared.

  • Skill Tier 8:
  • Drums Skill
  • Influence
  • Zithers Skill
  • Stringed, Bow Skill
  • Stringed, Plucked Skill
  • Pipes Skill
  • Keyboards Skill
  • Horns Skill
  • Harps Skill
  • Cymbals Skill
  • Light Armor Skill
  • Bending Weapon Skill
  • One-Handed Melee Weapon Skill
  • Archery Weapon Skill
  • Willpower
  • Music
  • Flutes Skill

Attached Items
Creatures With This Ability
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music