A list of Spells and Abilities granted to those with a pact with a
Patron of Chance.
| Effect | Description | |
|---|---|---|
| 1 | Wheel of Misfortune | Create a 20ft sphere that causes Slowed, Silenced, and Hindered for 1 minute. |
| 2 | Gambler's Smite | Choose up to 5 targets, all take 4d10 force damage and become Sluggish. |
| 3 | Ace of Knives | Send out sharp cards in a 20ft cone, dealing 6d4 slashing damage and causing Bleeding (2d6). |
| 4 | High Roller's Burst | Choose up to 3 targets within 60ft, all must succeed a fortitude roll or be Stunned for 1 minute. |
| 5 | Boon of the Dealer | Grant 3 allies Resistant and Hasted for 1 minute. |
| 6 | Royal Flush Cataclysm | Target a 60ft sphere and release devastating 8d12 force damage to all enemies within. |
| 7 | Zero-Sum | Choose a target within 60ft. For 3 rounds, all Contesting rolls they make a rolled at minimum. |
| 8 | Reverse Fortune | All enemies within 120ft suffer -1 Luck. |
| 9 | Lucky Singularity | Create a 30ft sphere of pure Luck around you. Every round, allies within gain 1 Luck for 1 minute. |
| 10 | Jackpot!!! | You regain 3 Gifts, 20 Mana, and become Invulnerable for 1 minute. |