Charge (30ft) (3d6)
Attack Ability
4,200 gp 45.34

If the creature can move at least 30 ft, it can potentially charge and do extra damage to the target.

  • Damage Roll:

  • Caster Moves Towards Target in Ft: +30

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music