Twin-Chained Molten Mauls
Weapon
16,010 gp 30 lbs Adamantine 20.19

The Twin-Chained Molten Mauls are colossal stone weapons veined with glowing lava, connected by enchanted iron links extending up to 15 feet. Designed for sweeping strikes and battlefield control, they can entangle foes, crush shields, and ignite armor. Wielding them requires immense strength and strict mastery of the binding technique.

You see two titanic mauls, heads cracked with molten light, chained together by thick iron links stretching fifteen feet. The metal hisses faintly. Stone grips are scorched black where hands once held too long.

  • Weapon Melee Attack Roll:
  • Attack Type: Melee

  • At Will Spell(s):
  • Lava Eruption
    5.01 4
  • Lava Splash
    8.01 3

  • Weapon:
  • Category: Martial
  • Type: Melee
  • Classification:
  • Reach: 15
  • Heavy
    You must have a Body of at least 2 to be equipped.

  • Passive Abilities:
  • Adamantine Weapon
    75 500 gp
  • Extra Weapon Damage - Fire (2d8)
    12.03 3000 gp
  • Weapon Enchantment +3
    10000 gp

  • Abilities:
  • Molten Surge
  • Molten Wave (r5)

  • Quick Abilities:
  • Shock Tremor
    2.45
  • Seismic Crown
    30

  • Attack Abilities:
  • Backbreaker
    2.26 300 gp
  • Concussive Smash
    3.76 250 gp
  • Hurling Impact
    100 gp
  • Sundering Strike
    500 gp
  • Avalanche Charge
    29.74 3000 gp

  • Free Abilities:
  • Demolition Burst
    4.99

  • V Current: 3
  • V Max: 3

  • Object Damage Type Resistances:
  • Fire
  • Necrotic
  • Piercing
  • Radiant
  • Bludgeoning
  • Fire
  • Necrotic
  • Piercing
  • Radiant
  • Slashing

  • Object Damage Type Immunity:
  • Poison
  • Psychic
  • Poison
  • Psychic

  • Object Damage Type Vulnerability:
  • Acid

  • Object Vitality Multiplier: 2.00

  • Object Damage Mitigation: +50

d100
Mod
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Effect 1 Effect 2 Ambience Music