Staff Slam Combo
Ability
1,000 gp

Wood cracks thunderously as the staff whips in blurring arcs, striking ground, stone, and flesh in chaotic succession; shockwaves ripple outward, dust spirals skyward, and the final downward slam leaves fractured earth trembling beneath your stance.

  • Parameters:
  • Range:
  • AOE: 20

  • Terrain Created:
  • Difficult Terrain

  • Contesting Roll:
  • vs. | ½

  • Status Effect Parameters:

  • Ability:
  • Charges: 1
  • Recharge: 3 - 6

  • Attached to Weapon(s):
  • Club
    10.76 0.1 gp
  • Greatclub
    9.61 0.2 gp
  • Quarterstaff
    3.43 0.2 gp

  • Ability Activation Charges: 3

  • The Ability, Spell, or Effect cannot be enchanted onto an object.

Attached Items
# Type Name
1 Passive Ability Simianfolk Provenance
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music